Dear, I love it so much. Especially how much you have improved and, more importantly, I noticed you are getting better pretty fast. You must be amazing hardworker on your skills. I love the whole composition and how that character fits to it's background. Females in that fantasy type are difficult to paint, yet you are doing perfectly. Lightning and shadows (dim light shadows) are great. Great work, keep improving more! <3
Yeah, I prefer to be called like that! x) Now I'm painting the full image of female character and omg, I have no idea how artists like you do extremely smooth, yet visible and sleek female body (like on this picture) while colouring. I still have a lot to learn and yet understand how to control digital way of colouring.
I love the art you make, it always looks awesome! I am getting the vibe your not liking this design of Hel here too much though. Do you get any input on the character designs? I know you said you didn't make it and I saw the first version, but for this company are you just given tasks to go do and that's it or do you get to be part of the conversations?
Thank you! It's not so much that I dislike the design, but I've had comments on the character designs and since I'm not in charge of them that's just not very useful critique for me. I've also had a few complaints about the dysfunctional armor design which again is outside of my influence. I won't publicly discuss S2's design process, but I work for them mainly as a freelance marketing illustrator, meaning my job is to sell the designs they've made.
I can see how that can become very bothersome x.x Hopefully you wont get a boatload more with this piece. And ahh ok, that makes sense, I had figured you do the work mostly as some type of freelancer for them, I won't pry or anything about that :3 If it helps at all I can give some feedback on this for you, some that disregards the characters design flaws or other such details people seem to like making issues out of.
First note to make is the perspective, the angle you chose is very interesting, keeps the viewers attention since it is not the conventional profile shot, so good job there. in my opinion though, the character seems to me a little bit off for this angle, perhaps pitching her a tad bit more would make her fit better. Lighting was done great, the sky I noted is cloudy with no clear point of lighting, so the murky and gloomy glow cast on the character works well for the overall mood too. Some parts seem a bit too illuminated with the lack of direct light though, not enough to disturb the effect, but enough to notice if you look close enough. The environment, though a simple barren and rocky area, has clearly defined depth & detail with some pleasing shapes, it makes me want to learn more about this area she is in, bravo there. The characters pose and anatomy is great, her neck seems a tad long, but I'm counting that as an illusion created from the large neck piece of the outfit. her expression, gah its perfect for this image, ties into the body language of her pose, the darkness and gloom of the environment, works well with the angle, it's nothing crazy intense, or totally lacking in anything, it's just great XD
So that's my best feedback I can give for this, it's lovely really, I don't think I can emphasize that fact enough XD
Thanks a lot for the feedback :>. I agree the angle on her is a bit off for the perspective, I think she should be "leaning back" more than she is. Her neck -is- too long xD. I have a tendency to do that I think, it's something to look out for. Thanks again <3!
Thank you! It's what they did with the first Hel design: lhuneart.deviantart.com/art/He… but I guess that one didn't sell very well. So I made that cast shadow go over one half of her face, to still imply that half dark side. Not sure if that communicated well though :/.
The way Hel is described in Norse mythology is that the lower half of her body and her arms were skeletal, while the rest was a beautiful woman meant to be a queen, Odin giving and banishing her to the kingdom of Helheim, the afterlife, as her kingdom.